Cognitive Hierarchy: The paper's proposed framework dividing driving into Sensorimotor (basic), Egocentric (interaction), and Social-Cognitive (intent/norms) levels
Glass-box agents: AI systems designed to be interpretable, allowing humans to see the internal reasoning process (e.g., Chain-of-Thought) behind a driving decision
Symbolic-to-physical gap: The difficulty of translating high-level linguistic or symbolic reasoning (e.g., 'slow down carefully') into precise continuous control signals (steering angle, brake pressure)
Long-tail scenarios: Rare, edge-case driving situations (e.g., weird loads, ambiguous gestures) that traditional data-driven models struggle to generalize to
Neuro-symbolic: Architectures attempting to combine the learning capability of neural networks (perception) with the logical robustness of symbolic systems (reasoning)
Social-Game Reasoning: Modeling traffic interactions as a game-theoretic process where agents must predict and negotiate based on the likely actions of others