| Benchmark | Metric | Baseline | This Paper | Δ |
|---|---|---|---|---|
| Comparison of the learned agent against itself in Simulation vs. Real World to quantify the 'Sim-to-Real' gap. | ||||
| Get-up-and-shoot Set Piece | Scoring Success Rate | 70 | 58 | -12 |
| Forward Walking | Walking Speed | 1.0 | 1.13 | +0.13 |
| Turning | Turning Speed | 1.0 | 0.89 | -0.11 |
| Getting Up | Time to Get Up | 1.0 | 1.28 | +0.28 |