SFT: Supervised Fine-Tuning—training a model to predict the exact next token of a human-provided response
RLHF: Reinforcement Learning from Human Feedback—using a separately trained reward model based on human preferences to guide policy updates
RLVR: Reinforcement Learning with Verifiable Rewards—using strict, rule-based correctness (like math answers) as rewards
RFT: Reinforcement Fine-Tuning—adapting reasoning models to specific domains using programmable graders
RLSR: Reinforcement Learning with Supervised Reward—the proposed method using semantic similarity to reference text as the reward
PPO: Proximal Policy Optimization—a stable reinforcement learning algorithm
GRPO: Group Relative Preference Optimization—a simplified RL alternative to PPO that eliminates the value network by using mean rewards
Teacher-forcing: A training paradigm where the model is strictly conditioned on the ground-truth sequence during optimization
Cosine similarity: A mathematical metric used to measure how semantically similar two text embeddings are
Embedding space: A vector representation where text with similar meanings are placed close together
LCS: Longest Common Substring—an algorithm used here to detect and penalize repetitive text generation
SB: SentenceBERT—a lightweight (33M parameter) text embedding model used for reward computation
Qwen-EM: Qwen3-Embedding-8B—a large (8B parameter) text embedding model used for reward computation
KL divergence: A penalty used in RL to prevent the model from drifting too far from its original behavior
AlpacaEval: A benchmark evaluating instruction-following capabilities using human-preference metrics
Arena-Hard: A benchmark designed for evaluating open-ended generation quality
FLOPs: Floating Point Operations—a measure of computational cost